29 March 2019
Some elements to include in narrative:
- after long march, approach solid wall
- window slides open, talk with guard
- eventually get passed inside, long list of rules (mostly "don't"s)
- go shopping - mostly rations, some misc: arrows, rope
- find Inn
- find bar
- fight breaks out in bar, brawlers don't recall why
- meet someone looking to have us take bag of gems to gnomes
- Caius plays at the Inn, and total crowd pleaser, bar sells out
Prior: 15 March 2019, All: Play_Sessions, Next: 5 April 2019