29 March 2019

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Revision as of 18:46, 7 April 2019 by Autun (talk | contribs)
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Some elements to include in narrative:

  • after long march, approach solid wall
  • window slides open, talk with guard
  • eventually get passed inside, long list of rules (mostly "don't"s)
  • go shopping - mostly rations, some misc: arrows, rope
  • find Inn
  • find bar
  • fight breaks out in bar, brawlers don't recall why
  • meet someone looking to have us take bag of gems to gnomes
  • Caius plays at the Inn, and total crowd pleaser, bar sells out



Prior: 15 March 2019, All: Play_Sessions, Next: 5 April 2019