Janal Torsk: Difference between revisions
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Created page with "The Janal Torsk is a Far Trader (see page 196 of Core Rule Book) which has been modded to add a ventral and dorsal turret. Each turret has Twin Pulse Lasers. The Prancing P..." |
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[[The Prancing Privateers]] captured all the gear left in the ship from its crew | [[The Prancing Privateers]] captured all the gear left in the ship from its crew | ||
;Weapons | |||
{| class="wikitable" style="text-align: left;" | |||
| '''Quantity''' || '''Weapon''' || '''TL''' || '''Range''' || '''Damage''' || '''KG''' || '''Cost''' || '''Magazine''' || '''Power Pack Cost''' || '''Traits''' | |||
|- | |||
| 4 || Adv Combat Rifle || 10 || 450m || 3D || 3 || Cr1000 || 40 || Cr15 || Auto 3, Scope | |||
|- | |||
| 4 || Cutlass || 2 || melee || 3D || 2 || Cr200 || - || - || - | |||
|- | |||
| 5 || Body Pistol || 8 || 5m || 2D || 0 || Cr500 || 6 || Cr10 || - | |||
|- | |||
| 1 || Gauss Pistol || 13 || 20m || 3D || 1 || Cr500 || 40 || Cr20 || AP 3, Auto 2 | |||
|- | |||
|} | |||
;Armour | |||
{| class="wikitable" style="text-align: left;" | |||
| '''Quantity''' || '''Type''' || '''TL''' || '''Rad''' || '''Protection''' || '''KG''' || '''Cost''' || '''Options''' | |||
|- | |||
| 5 || Combat Armour || 10 || 85 || 13 || 20 || Cr96000 || | |||
|- | |||
| 5 || Vacc Suit || 8 || 15 || 4 || 28 || Cr12000 || | |||
|- | |||
|} | |||
Revision as of 10:14, 23 June 2024
The Janal Torsk is a Far Trader (see page 196 of Core Rule Book) which has been modded to add a ventral and dorsal turret. Each turret has Twin Pulse Lasers.
The Prancing Privateers captured the Janal Torsk after a battle in the Palindrome system.
At the time of capture, the Janal Torsk had suffered the following damage
- 2 hull points remaining from 80
- M-Drive 1 critical damage
- Armour 2 critical damage
- Power 2 critical damage
- Fuel 1 critical damage
In addition to the ship, The Prancing Privateers captured the following all crew and their gear. The captain Ferrik Redthane was taken into custody and put into a cryo pod. The 9 crew members were taken into custody and released into the Palindrome spaceport.
The Prancing Privateers captured all the gear left in the ship from its crew
- Weapons
| Quantity | Weapon | TL | Range | Damage | KG | Cost | Magazine | Power Pack Cost | Traits |
| 4 | Adv Combat Rifle | 10 | 450m | 3D | 3 | Cr1000 | 40 | Cr15 | Auto 3, Scope |
| 4 | Cutlass | 2 | melee | 3D | 2 | Cr200 | - | - | - |
| 5 | Body Pistol | 8 | 5m | 2D | 0 | Cr500 | 6 | Cr10 | - |
| 1 | Gauss Pistol | 13 | 20m | 3D | 1 | Cr500 | 40 | Cr20 | AP 3, Auto 2 |
- Armour
| Quantity | Type | TL | Rad | Protection | KG | Cost | Options |
| 5 | Combat Armour | 10 | 85 | 13 | 20 | Cr96000 | |
| 5 | Vacc Suit | 8 | 15 | 4 | 28 | Cr12000 |