10 December 2023: Difference between revisions
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only initial Rough notes, not a real write-up |
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Initial Rough notes, please re-write: | Initial Rough notes, please re-write: | ||
* initiating repairs | * initiating repairs | ||
* sign [[Sindalian | * sign [[Prancing_Privateers_Sindalian_Letter_of_Marque | Sindalian Letter of Marque]] | ||
* Sindalian Princess informs of pirate raids in [[Clarke]] and [[Torpol]] and bounties of 1/2 million and 1 million respectively | * Sindalian Princess informs of pirate raids in [[Clarke]] and [[Torpol]] and bounties of 1/2 million and 1 million respectively | ||
* visit Clarke, learn of archeological dig near death cult temple | * visit Clarke, learn of archeological dig near death cult temple | ||
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** initially two ships, one the same scout from Clarke | ** initially two ships, one the same scout from Clarke | ||
** automated chemical factory raided, pirates made off with lots of chemical cargo | ** automated chemical factory raided, pirates made off with lots of chemical cargo | ||
** the scout from Clarke attacked a local smuggler, smuggler fought it off, scout jumped to Borite | ** the scout from Clarke attacked a local smuggler, smuggler fought it off, scout jumped to [[Borite]], (not [[Oghma]]!) | ||
** might have a J3 drive, since they are connected to crime boss out of [[Theev]] | |||
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[[Campaign_Murdok_Madness|Campaign Main Page]] || [[Murdok_Madness_Play_Sessions|All Playsessions]] || Next: [[17 December 2023 | Borite ???]] | [[Campaign_Murdok_Madness|Campaign Main Page]] || [[Murdok_Madness_Play_Sessions|All Playsessions]] || Next: [[17 December 2023 | Borite ???]] | ||
Revision as of 14:21, 11 December 2023
Initial Rough notes, please re-write:
- initiating repairs
- sign Sindalian Letter of Marque
- Sindalian Princess informs of pirate raids in Clarke and Torpol and bounties of 1/2 million and 1 million respectively
- visit Clarke, learn of archeological dig near death cult temple
- two ships, scout leaves early
- expensive TL15 computer parts stolen
- killed almost all archeological staff
- Heloise revives one preserved survivor, Barbra
- encounter with space station goes poorly, have to get the records of ships via hacking
- visit Torpol
- initially two ships, one the same scout from Clarke
- automated chemical factory raided, pirates made off with lots of chemical cargo
- the scout from Clarke attacked a local smuggler, smuggler fought it off, scout jumped to Borite, (not Oghma!)
- might have a J3 drive, since they are connected to crime boss out of Theev
Campaign Main Page || All Playsessions || Next: Borite ???